Damage becomes progress
A living, shifting frontline dictates the flow of battle, with each objective contributing to territorial control. Destroy an objective, move the frontline past it, and the objective becomes yours.
Iron Front: Korea
Persistent Dynamic Multiplayer Campaign
A living battlefield where every action has an active impact on the campaign state. Join the fight, shift the frontline, and decide the next mission day. All set in the beautiful Korean theater.
Campaign Engine
A living, shifting frontline dictates the flow of battle, with each objective contributing to territorial control. Destroy an objective, move the frontline past it, and the objective becomes yours.
Objectives affect nearby frontline control points more than distant ones, creating bends, breakthroughs, and contested salients.
Air combat and CAP also play a role in the campaign; each enemy airframe destroyed contributes to your team's "attrition" value. Our frontline movement algorithm factors in this attrition value to ensure that all playstyles can contribute to the campaign.
The Campaign
Airfields, factories, logistics, armor, artillery, and observation posts are all tied into our mission logic and frontline algorithms, creating a web of strategic value that rewards coordinated team play and objective-focused sorties. Gather some friends, pick a target, and do huge amounts of damage together to shift the odds in your favor.
Target Set
Frontline armor formations that give ground forces their punch.
Supply movement, convoy interdiction, and rear-area disruption.
High-value fire-support positions that shape pressure near the line.
Forward eyes that make the difference between pressure and paralysis.
Industrial targets with strategic value beyond the immediate front.
Critical basing nodes for sortie generation and theater control.
Player Statistics
Built by Sidewinder Simulations
Iron Front: Korea is being shaped by a team with decades of cumulative PvP flight simulator experience, and our goal is to create the best place for coordinated multiplayer sorties, clear campaign feedback, and objective-driven team play.
Join The Front